Yo'Gaarth

Description:

Yo’Gaarth, Male Goblin Ftr6/Sor2: CR 10; Small Dragon (Goblinoid); HD 6d10+18(Fighter) , 2d4+6(Sorcerer) ; hp 92; Init 4; Spd 20; AC:23 (Flatfooted:23 Touch:11); Atk +12/7 base melee, +8/3 base ranged; +13/8 (1d65+1d6, +1 Battleaxe); SA: Breath Weapon DC: 10 + 1/2 Racial HD + CON Mod , Breath Weapon Type: 30 ft. Cone of Cold ; SQ: Darkvision (Ex): 60 ft., Subtype: Goblinoid, Immunity: Paralysis (Ex), Immunity: Sleep Effects (Ex), Immunity: Cold (Ex), Low-light Vision (Ex); AL NE; SV Fort +8, Ref +2, Will +6; STR 19, DEX 11, CON 17, INT 16, WIS 12, CHA 16.
Skills: Bluff +13, Climb +9, Handle Animal +14, Intimidate +16, Move Silently -2, Ride +17, Swim -7.

Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Cleave, Combat Casting, Combat Expertise, Eschew Materials, Improved Initiative, Maximize Spell, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency.
Spells Known (Sor 6/5): 0 — Acid Splash, Detect Magic, Message, Ray of Frost, Read Magic; 1st — Chill Touch, Magic Missile.
Possessions:
Weapons: +1 Battleaxe: Icy Burst (18,310 gp).
Armor: Full plate (3,000 gp).
Goods: Coin: gp (18480) (18,480 gp).
Animal, Raven, Male Animal, Raven : CR 1/6; Tiny Animal ; HD 8d8 ( Animal) ; hp 46; Init + 2; Spd 10, Fly, Average 40; AC 15; Atk + 4 base melee, + 11 base ranged; +11 ( 1d2-5, Claw ); SQ: Low-light Vision (Ex); AL N; SV Fort + 5, Ref + 4, Will + 7; STR 1, DEX 15, CON 10, INT 6, WIS 14, CHA 6.
Skills: Bluff +13, Climb +9, Hide +10, Intimidate +16, Listen +3, Ride +17, Spot +5.
Feats: Weapon Finesse.

Bio:

Whilst escorting a caravan across to the next settlement the party was attacked bty a band of Orcs and Goblins. After dispatching the raiders the party found out that a goblin (possible half dragon) had managede to take con trol of the Orcs and Goblins in the area and was amassing a sizeable horde.

Yo’Garrth amassed a Army of Goblins and Lizardmen and attacked Ashridge. With the help of a Gnomish Contraption they managed to breach the city’s walls. Just as it looked like victory was in his grasp the heroes of Ashridge showed up to take him down. It was a terrifying battle with Yo’Gaarth using all the power he could muster. But even the powers granted to him by his dragon heritage could not save him from the onslaught of the heroes. Thus with his death the Goblins fled to there forest and the City was saved.

Yo'Gaarth

Keeping the peace djfentiger